kubilay@kubilaiswf11331CreatePS2-Era Low Poly31viewsTransform this photo into (2004) game style. STRICT 1:1 scene transfer - preserve exact object positions, count, and layout. Convert the person to a low-poly PS2-era character mesh while keeping 100% facial likeness, pose, and clothing silhouette. Apply early 90s Los Santos aesthetic: warm golden California haze, brown smog filter, gang culture visual cues. Replace existing buildings with San Andreas-style stucco walls and Spanish tile roofs at SAME positions. RenderWare engine graphics, visible polygon edges, low-res stretched textures, flat shading. Color palette: dusty orange (#E8A954), Grove Street green, sepia-tinted sunlight. NO scene rebuild, NO added objects, NO modern post-processing, NO UI elements. Preserve original camera angle, aspect ratio, and lighting direction exactly.View post11331Create
kubilay@kubilaiswf22CreateDOOM / FPS STYLE22viewsTransform this photo into classic DOOM game style. 1993 id Software aesthetic, pixelated sprite character, limited color palette, chunky pixels, dark industrial corridor background, flickering fluorescent lights, blood splatter effects, first-person shooter UI frame (health bar, ammo count, face icon at bottom),…View post22Create
kubilay@kubilaiswf6Create16-bit video game19viewsRecreate this character as a 16-bit video game character, and place the character in a level of a 2D 16-bit platform video game.View post6Create
kubilay@kubilaiswf3CreateHyper Realistic Car Photo25viewsCreate hyper realistic photo of the given character leaning on a modified [YOUR_CAR_MODEL] with neon under glow, taken at night under streetlights, character facing to the camera, photo taken from high angle down, cinematic DSLR photography, EOS R5, 85mm lens, f/1.4, ISO 400, 8k resolution.View post3Create
kubilay@kubilaiswf83CreateArcane Style22viewsTransform this photo into Netflix's Arcane animated series art style by Fortiche Production. PRESERVE FACE 100% - Keep exact facial structure and features. Apply these Arcane-specific techniques: - Hybrid 3D-2D aesthetic with hand-painted textures over 3D base - Visible oil painting brushstrokes on skin, hair, and…View post83Create
kubilay@kubilaiswf622CreateCinematic Horse / Winter Scene27viewsUltra realistic, 8K resolution cinematic image of a person crouching beside a powerful black horse in a snow-covered mountainous landscape. Face with the face from the uploaded image, keeping the facial features exactly the same. Wavy hair, and wears dark sunglasses, a cozy black sweater, grey cargo pants, and black…View post622Create
kubilay@kubilaiswf11CreateFunko Pop Style20viewsCreate a Funko Pop-style vinyl figurine of this person, oversized head, glossy finish, standing on a display base, professional product photo style.View post11Create
kubilay@kubilaiswfCreateY2K / 90s Dreamy Style18viewsCreate a photo of me in a dreamy y2k style portrait of me laying on a shiny pink satin bedding as I hold a large 90s style chorded phone and in a thoughtful daydreaming pose. Her long black hair falls freely in loose curls with pink clips on each side. She wears delicate jewellery including dainty gold necklaces and…View postCreate
kubilay@kubilaiswf82CreateYounger Self / Polaroid26viewsMake a picture taken with a Polaroid camera. The photo should look like an ordinary photograph, without an explicit subject or property. The photo should have a slight blur and a consistent light source, like a flash from a dark room, scattered throughout the photo. Don't change the face. Change the background behind…View post82Create
kubilay@kubilaiswf63CreateCelebrity Selfie25viewsTake an extremely ordinary iPhone selfie, with no clear subject or sense of composition-just a quick accidental snapshot. The photo has slight motion blur and uneven lighting from streetlights or indoor lamps, causing mild overexposure in some areas. The angle is awkward and the framing is messy, giving the picture a…View post63Create
kubilay@kubilaiswf64CreateVice City24views{ "PRIMARY_DIRECTIVE": "Perform a STRICT 1:1 SCENE-LOCKED STYLE TRANSFER. The input image is a FIXED SPATIAL BLUEPRINT. You MUST preserve object count, object type, object position, scale, and perspective exactly. You are NOT allowed to invent, relocate, duplicate, or delete any object. Only re-skin and re-mesh…View post64Create